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Blender Mastery
Model, texture, light and render in Blender, with workflows for games and printing.
中級
menu_book9 モジュール
schedule約 20 時間
無料
- 1 The Blender Interface and Workflow Navigate the viewport, understand editors and workspaces, and learn the essential shortcuts. 30 分
- 2 Modelling in Blender Edit-mode tools, modifiers, booleans and a hard-surface modelling workflow. 40 分
- 3 Sculpting Sculpt mode brushes, dynamic topology, multiresolution and remeshing for organic forms. 35 分
- 4 Materials and Shading in Blender The Principled BSDF, shader nodes, procedural materials and image textures. 35 分
- 5 UV Unwrapping and Texture Painting Mark seams, unwrap, pack UVs, paint textures and bake maps. 35 分
- 6 Lighting, Rendering and Compositing Cycles vs EEVEE, render settings, product lighting setups and compositing. 35 分
- 7 Animation Basics Keyframes, the graph editor, turntables, simple rigs and rendering animations. 35 分
- 8 Efficient Workflows and Add-ons Asset libraries, geometry nodes basics, Python scripting, add-ons and project organisation. 35 分
- 9 Professional Projects: Products, Games and Prints End-to-end projects for clients, delivery formats, pricing and building a Blender portfolio. 35 分